miscellaneous CoS changes
descriptions of some observed changes between the gameboy (gb) and collection of saga (CoS) versions of various games, other than the text changes already listed on pages of their own.
(to do: add illustrative graphics?)
ffl/saga
in room B5 (one of the last rooms in the skyscraper, where all the passages look like stairways), the walls and passages form the shape of a hooked cross with unsavoury political associations. in CoS, some of the passages are blocked off, changing this shape.
ffl2/saga2
abilities 61 (NukeBomb) and DE (Explode) have a battle animation including a mushroom cloud. this element of their animation has been removed in CoS.
abilities 25 (Prayer book) and BE (Dispel) have a battle animation including a little angel. in Cos, this angel has lost its wings and halo (and so maybe isn't an angel but a monk or something?)
saga3
the battle graphic for the "clown" group of robots has been changed in CoS; they're now missing their bow tie and both of their drums.
the battle graphic for the "nurse" group of cyborgs has been changed in CoS; they're now missing the cross on their skirt.
